A Year of Silksong
Hollow Knight: Silksong is a year old now, so I decided I'd share some thoughts about one of the biggest videogames in the indie landscape in recent years
It’s been a whole year now since Hollow Knight: Silksong finally released, and it has been a delightful journey.
I wasn’t there for a lot of the hype around it, I was more than happy playing Hollow Knight in the span of a year or so, and beat it only a few days after Silksong was finally released to the public on September 4, 2025, a day after I posted my review.
I was perfectly aware of the meme though, and the time it took for this sequel to finally show up, so I was very clearly hyped, and I had decided that I would buy and start Silksong on the very first day, the first time I even considered doing something like that.
Waiting in line is something I’ve never done. It has always been a bit of a dream of mine, to wait for a whole day behind the closed doors of a videogame shop, like those old videos on YouTube where people are camping for a whole night just to be among the first to get Halo 2 for the Xbox back in the day, though in this case it would be a digital game I guess.
Of course, we all know how that went. The servers on every single gaming platform were overwhelmed for hours, as people tried and failed to purchase this twenty dollar game. I was trying to get to it on the Nintendo Switch, but I failed to do so.
Thankfully, I was actually at work, and I would have been unable to play the game immediately anyway, so I simply waited until later to purchase it and finally get started with it.
The progress I’ve made so far in the span of a year has been… slow. I pick it up when I want and leave it be when I feel like trying something else. I’ve not pushed myself t play it when I don’t want to, and I have even abandoned it for months at a time, until things line up and I can return to it.
Most of my progress has been consistently shared on a long thread that has been around since the game first came out, lots of screenshots and recordings can be seen of the most important steps of my journey through Pharloom.
In case you somehow don’t know this, Silksong is a Metroidvania game with Soulslike elements, in case you don’t know what that means, you basically get lost in a world that is gated by hard to reach areas, so you have to get new powers that let you make progress. Oh, and you also have to fight against enemies and bosses that will kill you in three hits. Incredibly fun!
At this point I could write a review for the game, but since I’m still going through Act 3, I want to finish that first too. Kind of funny considering I didn’t go through a lot of Hollow Knight, avoiding the Path of Pain and much of the DLC content, but well, things happen, I may even revisit that game later on.
As of today, I have been playing this game for over 80 hours, making it the most played title in my Nintendo Switch, surpassing The Hundred Line: Last Defense Academy. Both games still have a bunch of playtime left for me to go through, so I am wondering how long it will be for me to get through it all.
Of course, some titles like Minecraft and Monster Hunter Freedom Unite are still hundreds of hours ahead, but they are completely different and I’ve also played them for many years so they have a big advantage.
Silksong is a triumph, something truly special that I am really happy to be a part of. Dare I say it’s the only game whose release date I have memorized! So of course I just wanted to yap a little bit about it.
Definitely not a game for everyone, even after all the updates that have balanced some of the difficulty, but if you are up for a challenge, it is always worth a try!
This is day 32 of #100DaysToOffload
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