I have worked in some games made in Godot as entries for different game jams, I've also done translations or documentation in a few projects. I also designed icons for apps and icons packs. Here is some of my work!
FreshRSS Nord’s Theme
A simple, basic theme you can work on top of to have the Nord color scheme in your FreshRSS instance. WIP.
Arcticons Icon Pack
A monotone line-based icon pack for Android where I contribute by designing icons with a focus on Free and Open Source Software.
Deep Into the Volcano
My entry for Ludum Dare 48, a simple game with two levels where you try to escape the Lava coming towards you!
Swap Die Repeat
For my first game jam! A 2D puzzle platformer made with Godot, swap characters until you die! (but try not to).
Yet another 2D platformer, but you have to complete the levels in 12 seconds or less, how? By stopping time!, how? by hanging on… cliffs?
A rushed out game that is kinda wonky and broken. A spaceshooter where you survive as long as its not unfair.
For blogging to form communities (again'-ish), we're going to need new protocols. I don't think HTTP is the future for growth.
A tale as old as time, trying to fix current technology with more—and new—technology. As if technology is the problem…
Today, I want to share a great blog about Zettelkasten.
Author: Chris Aldrich
If you require information on pkm, also know as personal knowledge management,
as well as the Zettelkasten system, I recommend visiting Ch…
Remote Git hosting providers usually allow their users to interact with their service over HTTPS and SSH. By default, and some user configurations, services like GitHub, GitLab, or Codeberg use HTTPS as the default cloning URL. This is not a bad thing, an…